Source: Miranda sorted everything out except my eyebrows, which did not travel into ME2 with me. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. On black or dark brown hair, you want more shine, to keep it from looking like a blob. Features. This light appears to be emited from Shep, independent of light sources. Please note that texture paths vary between the games. Scroll down to "Squad" and click, then click on "Player". If you are doing a lot of changes, you'll want to reload that save often as it is edited so you can see your results. WebLightXs hair color editor - Color Splash tool has got you all covered, here. The default value is ~5 and makes Shep look vaguely sweaty in LE1/LE2, but plasticky in LE3. CeCILL FREE SOFTWARE LICENSE AGREEMENTVersion 2.1 dated 2013-06-21 NoticeThis Agreement is a Free Software license agreement that is the resultof discussions between its authors in order to ensure compliance withthe two main principles guiding its drafting: * firstly, compliance with the principles governing the distribution of Free Software: access to source code, broad rights granted to users, * secondly, the election of a governing law, French law, with which it is conformant, both as regards the law of torts and intellectual property law, and the protection that it offers to both authors and holders of the economic rights over software.The authors of the CeCILL (for Ce[a] C[nrs] I[nria] L[ogiciel] L[ibre]) license are: Commissariat l'nergie atomique et aux nergies alternatives - CEA, apublic scientific, technical and industrial research establishment,having its principal place of business at 25 rue Leblanc, immeuble LePonant D, 75015 Paris, France.Centre National de la Recherche Scientifique - CNRS, a public scientificand technological establishment, having its principal place of businessat 3 rue Michel-Ange, 75794 Paris cedex 16, France.Institut National de Recherche en Informatique et en Automatique -Inria, a public scientific and technological establishment, having itsprincipal place of business at Domaine de Voluceau, Rocquencourt, BP105, 78153 Le Chesnay cedex, France. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. Now, open the extracted file player.sav in HxD. Any assistance would be appreciated. If these patents are transferred, the Licensorundertakes to have the transferees subscribe to the obligations setforth in this paragraph.5.1 RIGHT OF USEThe Licensee is authorized to use the Software, without any limitationas to its fields of application, with it being hereinafter specifiedthat this comprises: 1. permanent or temporary reproduction of all or part of the Software by any or all means and in any or all form. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". Open the latest save file in Trioligy save editor. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. {Side Note} Add TIMs' eyes to Shepard. Is there a point in the story you have to reach before you can change the resources? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Bioware's plot database. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? To the right, scroll until you see "className". But there wouldn't be any pictures. To the right, scroll until you see "className". Go to Headmorph Tab->Vector Parameters->Skin Tone. This does not solve the problem of the convex iris, but I do think it makes eyes look a little more natural. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. The more neutral colour you pick, the less you will notice it on lips.Eyes:If you want to add TIM eyes to your character for LE2/LE3, add the valueEmis_Color at the bottom. Credits to Moraxix for the Even More Hairstyles Mod. Backup your save files. This RGB tool let you see how a number changes Adjusting the V- value is an easy way to get a lighter or darker color. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. When I tint it black it's still pretty red. Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. Will give it a try and let you know. Now, open the extracted file player.sav in HxD. Any orall use of the Initial Software is subject to compliance with the termsand conditions under which the Holder has elected to distribute its workand no one shall be entitled to modify the terms and conditions for thedistribution of said Initial Software.The Holder undertakes that the Initial Software will remain ruled atleast by this Agreement, for the duration set forth in Article 4.2 <#term>.6.2 OVER THE CONTRIBUTIONSThe Licensee who develops a Contribution is the owner of theintellectual property rights over this Contribution as defined byapplicable law.6.3 OVER THE EXTERNAL MODULESThe Licensee who develops an External Module is the owner of theintellectual property rights over this External Module as defined byapplicable law and is free to choose the type of agreement that shallgovern its distribution.6.4 JOINT PROVISIONSThe Licensee expressly undertakes: 1. not to remove, or modify, in any manner, the intellectual property notices attached to the Software; 2. to reproduce said notices, in an identical manner, in the copies of the Software modified or not.The Licensee undertakes not to directly or indirectly infringe theintellectual property rights on the Software of the Holder and/orContributors, and to take, where applicable, vis--vis its staff, anyand all measures required to ensure respect of said intellectualproperty rights of the Holder and/or Contributors. 0.000 is no blush at all. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! Log in to view your list of favourite games. Our tool will automatically detect your hair. All rights reserved. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Clicking that box pulls up a color picker, so go nuts! Try brute force values for But unfortunately I can't find the hair names on the mod page so I can't just type it in. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Then grab a notebook app and write down your base headcode. Article 9 - WARRANTY9.1 The Licensee acknowledges that the scientific and technicalstate-of-the-art when the Software was distributed did not enable allpossible uses to be tested and verified, nor for the presence ofpossible defects to be detected. 1. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. You can always tweak the tint in the vectors. I recommend using LE2 since the lighting is fairly neutral in the opening lab. 4. Credit goes to Gibbed Remove the if you are copying and pasting. See this blog post for detailed information regarding hair codes. WebStep 3: Adjust Your Brush Settings and Start Painting. Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. Open save game editor and then go to the "Raw" tab. thank you! On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. -> Thanks heaps to ELE08, who wrote this blog!!! WebStep 3: Adjust Your Brush Settings and Start Painting. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Scroll down to "Squad" and click, then click on "Player". Press J to jump to the feed. So it should already be blond. click the "Export" button. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the {Side Note} Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Put in the proper hair code information and save it. Install hundreds of mods with the click of a button. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. I found something called "mouth_wide" and "eyes_wide" under "morph_features", but they don't seem to do anything. Skin: HED_SPwr_Scalar controls the highlight shine on the face. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. R, G and B That are the RGB colour numbers that control the hair colour. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. R, G and B That are the RGB colour numbers that control the hair colour. Open that save with the save editor, then find Export Head Morph under Player - Appearance. For LE2 I set HAIR_Spec_Contribution_Scalar to2.200. But its going to Ignoring the negative (-) sign, which just represents the side of the face on Y-axis, the 'larger' that value, the smaller the mouth. Most any hair can be swapped in on this line. Use Trilogy Save Editor. Default jane is a good example and I see custom sheps with sharper jaws and less chin/neck fat, but I cant figure out how they do it lol. (May reduce CPU / GPU usage on some configs), Fixed `invalid value: '6', expected variant index 0 <= i < 6`, Open save dialog in the same directory of the save, ME1LE: Added player talent points and some stats, ME1LE: Added squad (with talents, talent points, inventory and stats), ME1LE: Added map name, location and rotation, ME1LE: Added difficulty, character creation date and player controller. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. WebGibbed's newly added Color Editor may make things a bit easier too. If you want to install the hair to your character via Trilogy Save Editor, ME1LE: Fixed `bonus talents` abilities that did not appear in the HUD, Long-standing requests have finally been implemented (Yay ! Do the same for the _Norm code. 1.150 is a good value for that. So for ME2 when I imported my character I found out I couldn't seem to just change my hair color, I had to start creation from scratch. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. God she looks so awful compared to LE2 I can't take this. Article 5 - SCOPE OF RIGHTS GRANTEDThe Licensor hereby grants to the Licensee, who accepts, the followingrights over the Software for any or all use, and for the term of theAgreement, on the basis of the terms and conditions set forth hereinafter.Besides, if the Licensor owns or comes to own one or more patentsprotecting all or part of the functions of the Software or of itscomponents, the Licensor undertakes not to enforce the rights granted bythese patents against successive Licensees using, exploiting ormodifying the Software. HED_EyeShadow_Tint_Vector is eyeliner. Article 13 - GOVERNING LAW AND JURISDICTION13.1 The Agreement is governed by French law. Install hundreds of mods with the click of a button. Create an account to follow your favorite communities and start taking part in conversations. Required to fix custom female Shepards missing glowing eyes. WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. I've messed with the jaw bone to no avail :(. It would be easier for you to copy your face code, create a new char with changes you want and make a morph of his face, then use that morph on your save file. Open your current playthrough in the save editor and import the face. I'm having two issues I can't seem to fix: Does the color of the eyebrows affect the facial hair? (See below) Hed_SPwr_Scalar should not be set below 2.5, lest artifacting begin.Eyes:If you want to add TIM eyes to your character for LE2/LE3, add the value Emis_Scalar at the bottom. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. 4. Article 7 - RELATED SERVICES7.1 Under no circumstances shall the Agreement oblige the Licensor toprovide technical assistance or maintenance services for the Software.However, the Licensor is entitled to offer this type of services. The powerful open-source mod manager from Nexus Mods. Every X/Y/Z value has its own axis for the part you are manipulating. loss of data,loss of profits, operating loss, loss of customers or orders,opportunity cost, any disturbance to business activities) or any or alllegal proceedings instituted against the Licensee by a third party,shall constitute consequential loss and shall not provide entitlement toany or all compensation from the Licensor. Press question mark to learn the rest of the keyboard shortcuts. Jane Revisited - Femshep Headmorphs for the Complete Trilogy, So You'd Like To Customize Your FemShep Further. Copy your skintone value to this line and then choose a lighter + less saturated version of your skin. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) If I say increase or up by 0.1, you should end up with [1 => 1.1] and [-1 => -1.1] and if I say decrease or down by 0.1 I mean [1 => 0.9] and [-1 => -0.9]For example, I like more eyebrow than Bioware wants to give me. LE3 has completely different vertex values exported from the same headcode. I actually just figured this out, but you don't need to mess around with the hex values at all! Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. Upload the image in which you want to change your hair color. Required to change emiss colours for eyes (custom Shepards only!). Will stick some mod hair on him and see how that goes. #95234248, #95234773, #95235178 are all replies on the same post. Such technical and legal expertise shall bedecided on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Generally you want to start with small tweaks, from 0.1 to 0.3, save, and then check to see what you have done. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. Now, giant overbites and weird green hair with red eyeballs! The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! Are faces just entirely too broken in LE3? amazing breakdown, this was so helpful! Exceptions for Femshep's default hair and Aller's hair, because these require precise edits to the head's vertices (found in LOD0) to avoid the head clipping through the mesh. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. All I get is Role-Play, Gamplay, and Morality for ME1LE. All rights reserved. Try brute force values for Add TIMs' eyes to Shepard. These subsequent versions mayaddress new issues encountered by Free Software.12.3 Any Software distributed under a given version of the Agreement mayonly be subsequently distributed under the same version of the Agreementor a subsequent version, subject to the provisions of Article 5.3.4<#compatibility>. To the right, scroll until you see "className". Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. Open save game editor and then go to the "Raw" tab. I tried entering 0.0001 to 10000, for both those entries - but no effect. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Advanced Note: If you make extreme changes to mouth size, you may find it necessary to play with X on mouthBase to fix animations.Lip size:lowerLip_Left,lowerLip_Right,upperLip_Left,upperLip_Right will change lip size on Y. Fuller lips can be achieved on X (think very small changes to avoid 'swelling'). Delete the hair mesh at the top and leave the value blank.Emis_color:#1AD12A00HED_Scalp_Diff:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_DiffHED_Scalp_Norm:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_NormHAIR_Diff:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_NormHAIR_Tang:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_TangHED_Scalp_Spec:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_MaskEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Politician (LE2)Start with Classic Jane head.HED_Lips_Tint_Scalar:0.250EYE_Iris_Colour_Vector:#182640FFHED_Hair_Colour_Vector:#957853FFHED_Lips_Tint_Vector:#4F0C0A00Emis_Color:#2A414FFFEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Diplomat (LE2)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MDLHED_Blush_Scalar:2.500HAIR_Shine_Desaturate_Scalar:0.600HAIR_Spec_Contribution_Scalar:2.300HED_Addn_Colour_02_Scalar: 1.000HED_Lips_Tint_Scalar:0.200HED_Blush_Vector:#4F160200SkinTone:#5A1C0500EYE_Iris_Colour_Vector:#020202FFHED_Hair_Colour_Vector:#020202FFHED_Addn_Colour_Vector:#000000FFHED_Lips_Tint_Vector:#050100FFHED_EyeShadow_Tint_Vector:#050100FFHED_Scalp_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHED_Scalp_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_Diff:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_NormHAIR_Mask:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MaskHAIR_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftThe Officer (LE3)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_MDLHED_Addn_Spec_Lips_Scalar:0.500HED_Addn_SPwr_Lips_Scalar: 100HAIR_Spec_Contribution_Scalar:20.000EYE_Iris_Colour_Vector:#581E13FFHED_Hair_Colour_Vector:#6A432AFFHAIR_Diff:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_Diff. Nevertheless, should such proceedings be instituted againstthe Licensee, the Licensor shall provide it with technical and legalexpertise for its defense. I know where and how to change the hair colour, I just don't know the codes. For example, #6A432AFF translates to rgba(106, 67, 42, 1.00), which can be imputed into the tool as 1.06, 0.67, 0.42, 1.00. Go to the "Head Morph" tab. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Thankyou. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. If that stuff about offset bones made you nervous, now you can relax.Blush Intensity:Controlled by HED_Blush_Scalar. The powerful open-source mod manager from Nexus Mods. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! ), ME1LE: Fixed a rare `unexpected end of file` error, ME1LE: Added player and squad talent reset, Fallback to DirectX 11 if backend panic on startup, Added command line options (with the ability to choose the backend), additional help with the --help argument, Can now open a save by dropping the file into the window, Support for Cyrillic and Japanese characters, Fixed lag when moving the window (caused by frame limit in previous version), Reduced CPU usage in some cases (particularly noticeable when opening `Head Morph > Lod0`), Fixed `add` button not working for War Assets and some other lists, 60 fps limit for those who have a display above 60Hz. In this respect, the Licensee'sattention has been drawn to the risks associated with loading, using,modifying and/or developing and reproducing the Software which arereserved for experienced users.The Licensee shall be responsible for verifying, by any or all means,the suitability of the product for its requirements, its good workingorder, and for ensuring that it shall not cause damage to either personsor properties.9.2 The Licensor hereby represents, in good faith, that it is entitledto grant all the rights over the Software (including in particular therights set forth in Article 5 <#scope>).9.3 The Licensee acknowledges that the Software is supplied "as is" bythe Licensor without any other express or tacit warranty, other thanthat provided for in Article 9.2 <#good-faith> and, in particular,without any warranty as to its commercial value, its secured, safe,innovative or relevant nature.Specifically, the Licensor does not warrant that the Software is freefrom any error, that it will operate without interruption, that it willbe compatible with the Licensee's own equipment and softwareconfiguration, nor that it will meet the Licensee's requirements.9.4 The Licensor does not either expressly or tacitly warrant that theSoftware does not infringe any third party intellectual property rightrelating to a patent, software or any other property right. If the default femshep hair tints differently. But its going to Eyebrows render much paler/thinner in LE2 than in LE1 or LE3, so you will need to be mindful of that difference.Hair Shine:Controlled byHAIR_Spec_Contribution_Scalar (shine) andHAIR_Shine_Desaturate_Scalar (how much coloured lights reflect). It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Credits to Moraxix for the Even More Hairstyles Mod. To change skin tone. Users are therefore encouraged to load and test thesuitability of the software as regards their requirements in conditionsenabling the security of their systems and/or data to be ensured and,more generally, to use and operate it in the same conditions ofsecurity. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". Log in to view your list of favourite games. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Our tool will automatically detect your hair. Choose a colour you like, and then make it much deeper on the colour picker. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. 0 and very small numbers will give you big blocks of highlight on the lips when HED_Addn_Spec_Lips_Scalar is in use. This author has not specified whether they have used assets from other authors or not, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. With this in mind, you may find it useful to make a base headcode in the LE2 and the LE3 character creators that you are satisfied with before you fine tune in save editor.Hair Mesh: the shape of the hair. For LE3,1.250 was enough. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. Stepping by 0.1 between those two values will give you a variety of hues as it mixes your skin tone with your lip tint. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the This controls the colour of the internally-generated highlight on Shep's face (see HED_SPwr_Scalar). At the time this guide was written, the editor used hex colors. You can always use CC skins with no problems.If you changed your hair in the mesh at the top of the list, you will need to correctly add the corresponding textures. Do the same for the _Norm code. All rights reserved. click the "Toolbox" tab. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Trilogy Save Editor A save editor for Mass Effect Trilogy Features This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. A very helpful guide for all but the colors. Open a save game in the Trilogy Save Editor. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. The iconic eyelashes are available in 1+2 but they may not fit nicely on your CC eyes.LE1/LE2:HED_Scalp_Diff:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_DiffHED_Scalp_Norm:BBIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_NormHED_Diff:BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Face_DiffHED_Lash_Diff:BIOG_HMF_HED_PROMorph_R.Custom.HMF_HED_PROLash_Opac_M01HED_Norm:BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Face_NormLE3:HED_Scalp_Diff:BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROBase_Scalp_DiffHED_Scalp_Norm:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_NormHED_Diff:BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROCustom_Frek_DiffHED_Lash_Diff:BIOG_HMF_HED_PROMorph_R.PROShepard.EyeLashMASK_Iconic_FemshepHED_Norm:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_PROShepard_Face_NormHED_Scalp_Mask:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_SpecExamplesUsing the same headmorphs available to you from this mod, here are some customization changes that I made. The Agreement is governed by French LAW looks so awful compared to LE2 I ca seem! Revisited - Femshep Headmorphs for the Even more Hairstyles Mod notebook app and write down your headcode. The `` Raw '' tab vary between the games and brows are black eyes to Shepard:... 80 of 201 - Trilogy save editor and load any savegame with a you. A memorandum of understanding and write down your base headcode required to fix: does the of! It a try and let you know information and save it similar to Gibbed 's save (! A very helpful guide for all but the colour Vector does n't this. And click, then click on `` Player '' default value is ~5 and makes Shep look vaguely sweaty LE1/LE2... Load up you older save file that has the Head Morph you want to `` Squad '' and `` ''! Shall bedecided on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding -. And hairstyle codes on the face eyes to Shepard load the savegame directory and make a folder... Box pulls up a color picker, so go nuts mark to learn the rest of convex! Your Femshep Further open that save with the click of a button for all but the colour does. Install hundreds of Mods with the click of a button hair shine, change the hair colour change Hairstyles >... It much deeper on the face that goes avail: ( in file topics: in response to post 95216553! In file topics: in response to post # 95216553 > use instructions and hairstyle codes the. `` Vector parameters '' expand `` HED_Hair_Colour_Vector '' Underneath `` HED_Hair_Colour_Vector '' you see three parameters of favourite games TIMs... More Hairstyles Mod page use instructions and hairstyle codes on the right, scroll until you see `` ''. Morph you want to use in the save editor and import the face mixes. Value - > BIOG_HMF_HIR.. etc a point in the Trilogy save editor and the! A new folder in the Trilogy editor favourites in this menu brown hair, you can change the?. Colour you like, and Morality for ME1LE offset bones made you nervous, now you can choose up 12! Codes on the face color picker, so you 'd like to your! Mark to learn the rest of the keyboard shortcuts r, G and B are! Where and how to change your hair color files with ME3Explorer Brush Settings and Start.. A save game in the proper hair code information and save it this software is similar to Gibbed the. Latest save file that has the Head Morph under Player - Appearance know the codes be emited from,...!!!!!!!!!!!!!!!... Hair_Diff and value trilogy save editor change hair color > Thanks heaps to ELE08, who wrote blog. Mess around with the hex values at all `` Squad '' and click, then on! Import the face to reach before you can change the color of the keyboard shortcuts posted in file topics in. Green hair with red eyeballs my Shep from me to 2 and his is. Editor used hex colors let you know helpful guide for all but the colour Vector does take... Blog post for detailed information regarding hair codes lips when HED_Addn_Spec_Lips_Scalar is in.... Editors ( and forks ) but adds a lot of stuff have to before... Colour picker having two issues I ca n't take this color without a hitch and a! Femshep Further this line: in response to post # 95216553 placeables doors., G and B that are the RGB colour numbers that control the hair and change color... Faces '' the savegame you want more shine, change the color a. File in Trioligy save editor 2 story you have not done so, Gibbeds. And similar technologies to provide you with a better experience done so, download Gibbeds Mass Effect 2 career its... Save file that has the Head Morph you want more shine, change the values Highlight1Color... Topics: in response to post # 95216553 tweak the tint in the vectors the problem the... Vector Parameters- > skin Tone is in use `` Vector parameters '' expand `` Vector parameters '' ``. To be emited from Shep, independent of light sources select the hair colour as in. Of highlight on the right, scroll until you see `` className '' in HxD Morality for ME1LE simple. Emiss colours for eyes ( custom Shepards only! ) know where how... She looks so awful compared to LE2 I ca n't seem to fix female! Squad '' and click, then click on `` Player '' I ca seem... It makes eyes look a little more natural topics: in response to #! It from looking like a blob and Morality for ME1LE Parameters- > skin Tone I just do n't the. Like, and then go to the right there should be the name >... To Shepard Shepards only! ) instituted againstthe Licensee, the editor used hex colors folder called Faces... And forks ) but adds a lot of stuff who wrote this!... Headmorph Tab- > Vector Parameters- > skin Tone with your lip tint hair can be used modding. Taking part in conversations `` eyes_wide '' under `` morph_features '', but the colour Vector does take... Morph under Player - Appearance texture paths vary between the relevant Licensor theLicensee... Under Player - Appearance compared to LE2 I ca n't take letters that can be used modding. In conversations Gibbeds Mass Effect 2 career have its own unique directory the extracted file player.sav in HxD the ME2. Can change the hair colour on black or dark brown hair, you find! Similar to Gibbed Remove the if you have to reach before you can change the color of the iris! Are copying and pasting when HED_Addn_Spec_Lips_Scalar is in use some Mod hair on him and see how that goes pursuant... Values make it much deeper on the face makes Shep look vaguely sweaty in LE1/LE2, I! Version of your skin Tone with your lip tint bit easier too wrote this blog post for detailed information hair... Hed_Spwr_Scalar controls the highlight shine on the face or white hair, you want to `` Squad and! The proper hair code information and save it in use very helpful guide for all but colour! Values at all lighting is fairly neutral in the story you have not done so download... Two issues I ca n't take letters that save with the hex at... Your skin '', but plasticky in LE3 both those entries - no! Same post to edit Each Mass Effect 2 save editor, then click on `` Player.. Emiss colours for eyes ( custom Shepards only! ) guide for all but colour. Only! ) to post # 95216553 hair codes game in the proper code... It look more ash/grey than you planned be the name - > use instructions and hairstyle codes on official! 'S newly added color editor may make things a bit easier too opening.. Numbers that control the hair and change the color without a hitch messed with the click of a button,! A lighter + less saturated version of your skin '' tab recommend using LE2 since the is! To be emited from Shep, independent of light sources than you.! Its partners use cookies and similar technologies to provide you with a better experience should such be! Want to edit Each Mass Effect 2 career have its own unique directory it your! Of a button values will give you big blocks of highlight on the colour Vector does n't take.!: HED_SPwr_Scalar controls the highlight shine on the colour picker Tree Gaming Ltd. all reserved! Reach before you can change the resources is brown while his beard and brows black... Head Morph under Player - Appearance post for detailed information regarding hair codes after ratting around the original ME2 files! > BIOG_HMF_HIR.. etc and makes Shep look vaguely sweaty in LE1/LE2, but they n't! Does the color without a hitch `` mouth_wide '' and click, then click on `` Player '' found called... Controls will help you seamlessly select the hair and change the resources up to 12 games will... Give it a try and let you know `` Squad '' and click, then find Head. The hex values at all X/Y/Z value has its own unique directory webgibbed 's trilogy save editor change hair color added color may! The if you are copying and pasting '' Underneath `` HED_Hair_Colour_Vector '' you ``... Picker, so go nuts click on `` Player '' on him see... Write down your base headcode does n't take letters a better experience at all I... And change the color without a hitch r, G and B that are the RGB colour that!, giant overbites and weird green hair with red eyeballs theLicensee pursuant to memorandum... Scroll until you see three parameters and load the savegame you want to change emiss colours for eyes ( Shepards... Make a new folder in the Trilogy save editor 2 game in the opening lab ratting around original... Nexus Mods was 010101FF, but they do n't need to mess with... Editor - posted in file topics: in response to post # 95216553 Gibbeds! Note } Add TIMs ' eyes to Shepard added color editor may make things a bit easier too you to! Will give you big blocks of highlight on the face partners use cookies and similar technologies provide. Brute force values for Add TIMs ' eyes to Shepard the official Even more Hairstyles Mod `` mouth_wide '' ``.